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Post by ingenting on Jul 27, 2010 21:46:09 GMT -5
oh god I hate his voice cut in while I enjoyed the female vocal...... holy moly that spining building?!!!??!?!?!?! geeze dont patch that Blizzy, I second that!!!! zerg now dont need the base to hatch new units? cuase I saw queens(is it?) didn't come out from the base the queen of zerg is the tank of the zerg? fcuking far attack range!!!! plantary ownage............-.-"" and that ranger jump up and down the cliff/wall is so much fun!! damn ranger is too strong, faster movement and decent attack range..........ranger rush for Terran? How can TLO has a vision at enemy's territory that early? sorry to pop up so many questions.......I will get me a copy of the manual XD Game on!
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Post by BlackMagister on Jul 27, 2010 23:59:23 GMT -5
Remember this is a pro player versus scrubs. It's not a fair fight.
The queen can make creep tumors which replace creep colonies, the creep tumors don't take supply. Creep is a much bigger part of Zerg now because it increases move speed of units on creep. The Queen isn't really a fighter, but can be. It usually isn't cost effective to use queens as such.
Planetary ownage was only possible because the guy didn't defend the reaper harass at all. Reapers aren't really imbalanced, they're like vultures in SC1 they can kill a large amount of units if the other guy doesn't know how to counter them, but they are balanced.
TLO probably used the Orbital Command (upgraded CC) scan which is the same as the comsat station in SC1 expect you can also summon a mule (super scv). Command Centers can turn into either Orbital Commands or a Planetary Fortress. Orbitals can summon a super scv and scan both cost energy. Fortress has splash ground attack but can't lift off.
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Post by ingenting on Jul 28, 2010 7:48:22 GMT -5
Multiple Building Selection it gives an example that you select 5 barrack and you hit "m" 5 times you will put 5 marines in th e production queue.
ok, my questions are: 1. can you select different buildings? 2. one marine in each barrack's queue? cause I remember in wc3, your first building's queue will be filled before you can put units in 2nd building's queue, or am I sobering? thx!
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Post by BlackMagister on Jul 29, 2010 11:40:09 GMT -5
I've played SC2 a little bit on my bad computer so I should know, but not really certain. I think it is you need to hit the hotkey to build a unit five times if you want to make five marines even if you have selected five barracks.
It's probably like smart casting which is another big improvement in user friendliness of SC2. In SC1 if you cast storm with seven high templar selected they would all cast storm on the spot selected which would be a waste of mana obviously. So in order not to waste you would need to select one high templar cast and then select another and cast, which made it really difficult to cast seven storms in different spots. Now in SC2 if you cast storm with a selected group of seven it will just cast one storm from one high templar, meaning you don't have to go through the select rotations.
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Post by ingenting on Jul 29, 2010 20:34:59 GMT -5
sorry for not make clear about my question 1 for the building production, I meant the order of the units be placed into the queue, does it filled up one building's queue then go to another building? or they are divided evenly into all the buildings for exmpale, i want to produce 5 marines in 5 barracks, does each building get one marine in production queue or the first building get 4 marines(assuming the maximum length of queue in buildings is 4), the 2nd building get one marine?
i think I got the idea of the smart casting. thx!!
I could imagine that sentry plays a crucial role for protoss before any detector can be made. which was shown in one of white_ra VS tesTer replay i wonder the hallusination of dark templar can inherit his cloak or not? if so, that could be a good harrassment move.
lol just found a warp prism can be used as a pylon cool
no, protoss doesn't has same unit like tank.....with great splash dmg.... i think it's good cause it does provide different ways of play 3 races.....
basically i love viking hope they make an action figure of it so many air support units from Terran
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Post by BlackMagister on Jul 30, 2010 13:00:28 GMT -5
Played several hours of SC2 on a shared laptop which runs SC2 fine so I can play it sporadically whenever I get the chance. Why the heck are worrying so much about the queue system when you haven't even played the game? It seems to evenly distribute the queue as long as the unit can be built at that building. For example Mauraders need a tech lab add on to the barracks to be built so if you try to build it with several barracks selected only the ones that can build it will try to of course. This means it's a good idea to try and build the units that require the tech lab add on before building basic units otherwise the tech lab building will make basic units before trying to make the advanced units if you queued in that order. Sentries would be good against Dark Templars if you didn't have detection, they're also good for holding just about anything else when you force field the ramp. I didn't see Dark Templars used that often when I was watching the beta streams but they're probably still good for harass. Colossus are the Protoss tank, they do splash and with the range upgrade can outrange defensive structures. I hadn't really thought about region locking being the one person I did try to add did live in North America, but it's not planned to be permanent so it's not that big of deal I guess. As long as they don't take forever to unlock it. www.notcliche.com/lbw/starcraft-2s-b-net-is-region-locked-at-launch
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Post by ingenting on Jul 31, 2010 3:03:51 GMT -5
Played several hours of SC2 on a shared laptop which runs SC2 fine so I can play it sporadically whenever I get the chance. I think it matters cause distributing production units evenly can let you get more units per processing round the process of attaching a tech lab is similary to the CC attaching nuclear silo or orbital scanning?(the radar tower in SC) if so, that means your building cannot produce any units til the tech lab contruction is over? sorry to ask so many trivial questions ;p, Maybe I will just get in one of the Net Cafe' to find it out myself XD eh, sentries detects invisible?nice (should have guessed that cause of its name;p) does it do line damage? any units on the line of the beam get damage? lol, definetly short than I can get a decent machine to play with...... i think Blizzy knows their biggest market is in Korea and the rising China...that's why they held several launching parties in big Asia cities, (Taipei, PenYon?,Beijing...etc) anyway, I am not worried about it, but thx for the info though can you see the total number of players on the Bnet at west server? I somehow feel that the private servers will soon be spawned in Korea;p looking forward of the new Bnet, cause 10 years ago, it lagged badly when I connected to west server from Taiwan. when I was shopping (well, mental-shopping) for my SC2/Diablo3 machine, I came across this article www.techspot.com/review/305-starcraft2-performance/page14.htmlthis is embarrassing, SC 2 doesn't utilize the 3rd and fourth CPU cores i dont know if this can be patched or not, hopefully D3 can utilize more than 2 cores just FYI
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Post by BlackMagister on Jul 31, 2010 12:11:45 GMT -5
I mean if your not even playing the game yet why are you worrying about such small details. The game is more user friendly than SC1, it has all the shortcuts WC3 and SC1, maybe more? It's not like I played SC1 melee or WC3 melee extensively so while I know about things like saving a pot to go back to with the F keys I've never really used em.
Sentries are not detectors, I assumed you brought em up because you knew what they did. They can make a force field that blocks off an area, you do so on a ramp you can prevent any units from getting up which would be useful for blocking off Dark Templars or most rushes.
Colossus do line splash damage yes. Look at how they attack, where the beams hit is where they do damage.
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Post by ingenting on Aug 16, 2010 23:15:19 GMT -5
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Post by BlackMagister on Aug 26, 2010 19:21:53 GMT -5
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Post by ingenting on Sept 3, 2010 10:09:47 GMT -5
thx Black! I love the first one, looks like a Biohazard theme ;p I can image to make this a D&D dungeon siege map the 2nd one's BGM is just too cute man looking forward of these map's final release !!
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Post by ingenting on Sept 15, 2010 6:15:50 GMT -5
I think you showed me this before, black great livestream for korean SC2 competitions O.O
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Post by BlackMagister on Sept 20, 2010 22:59:38 GMT -5
I might have shown you that tournament before though I doubt it, but I didn't show you that stream which is illegally streaming the tournament vods which you're supposed to pay for >_>
Yeah it's a good tournament and I suppose I would recommend people to check out the stream you posted cuz it's free.
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Post by ingenting on Oct 4, 2010 9:08:43 GMT -5
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Post by BlackMagister on Oct 16, 2010 11:28:23 GMT -5
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